Choose your survivor
Pick a role, check supplies, and plan a route from your safehouse.
We are building a new game and looking for the first players to join us. Share how you want to play, support development, and have your voice counted from the start.
A planned offline, single-player survival game for Windows. Leave the safety of your hideout to scavenge an infected city, then decide how much longer you dare to stay.
Pick a role, check supplies, and plan a route from your safehouse.
Explore hospitals, schools, markets, factories, depots, and military sites for gear and clues.
Fight or evade infected and raiders while managing ammo, wounds, infection, food, water, and carrying weight.
Store supplies, recover, craft, upgrade defenses, recruit survivors, and push into the next district.
Choose from five survivor roles: Scout, Medic, Mechanic, Soldier, or an all-round Survivor. Each starts with different strengths and equipment.
Switch between first- and third-person views. Face distinct infected, from runners and screamers to heavy variants and special threats, plus human raiders.
Treat injuries and infection, repair and modify weapons, craft supplies, reinforce defenses, and assign rescued survivors to guard or patrol.
Drive, refuel, repair, and use your vehicle as extra storage. Secure control points to change local supply and threat conditions.
This overview reflects the current version 0.1 design baseline. Features, scope, and launch details may change during development; final gameplay footage and art are not ready yet. The design specifies local saves and no online dependency. How the separately promised post-launch account credit connects to this offline release is not yet defined.
These online reference images set the mood. They are not screenshots or final art from this project; real game visuals are still in production.
A journey shaped by discovery and choice
We are collecting new ways to play
Prepayment shows support and submits a direction for play. Ideas are assessed for feasibility and support level; payment does not guarantee adoption.
Once your development scope is received and your prepayment is confirmed, development begins with a target launch window of 1–3 months. You must leave your email when paying and use the same email when you register later. After launch, your account receives twice the prepayment amount.
As long as the app has not launched, you may request a full refund at any time, unconditionally and without any limit or restriction. The request path and timing will be listed when payments open.
We review ideas against feasibility, project direction, and prepayment level. A larger contribution may receive higher review priority, but adoption still depends on development review.
Please do not transfer money to any personal account before the payment service is connected. The live payment page will show amounts, methods, and refund instructions.
We are in the preparation phase. Once payment and proposal intake are connected, supporters can take part in three steps.
Tell us the core loop, the feeling you want, or the one detail you would change.
Confirm scope and email, then pay through the official page. The email powers your future account credit.
The target development window is 1–3 months. Progress updates and refund access will be published when open.
Leave an email and a direction for play; submit once the official intake is live.
Proposal intake is not connected
This page does not store or send email addresses or ideas. Wait for the official proposal entry point before sharing details.
The payment link and proposal service will open this form when they are ready.